Page Ability Development

Overview

Concepts

The Page ability implements the ArkUI and provides the capability of interacting with developers. When you create an ability in the integrated development environment (IDE), the IDE automatically creates template code. The capabilities related to the Page ability are implemented through the featureAbility, and the lifecycle callbacks are implemented through the callbacks in app.js/app.ets.

Page Ability Lifecycle

Ability lifecycle

The Page ability lifecycle is a general term for all states of a Page ability, such as INACTIVE, ACTIVE, and BACKGROUND.

The following figure shows the lifecycle state transition of the Page ability.

PageAbility-Lifecycle

Description of ability lifecycle states:

  • UNINITIALIZED: The Page ability is not initialized. This is a temporary state. A Page ability changes directly to the INITIAL state upon its creation.

  • INITIAL: This state refers to the initial or stopped state. The Page ability in this state is not running. The Page ability enters the INACTIVE state after it is started.

  • INACTIVE: The ability is visible but does not gain focus.

  • ACTIVE: The ability runs in the foreground and gains focus.

  • BACKGROUND: The Page ability returns to the background. After being re-activated, the Page ability enters the ACTIVE state. After being destroyed, the Page ability enters the INITIAL state.

The following figure shows the relationship between lifecycle callbacks and lifecycle states of the Page ability.

fa-pageAbility-lifecycle

You can override the lifecycle callbacks provided by the Page ability in the app.js/app.ets file. Currently, the app.js file provides only the onCreate and onDestroy callbacks, and the app.ets file provides the full lifecycle callbacks.

Launch Type

The ability supports two launch types: singleton and multi-instance. The launchType item in the config.json file is used to specify the launch type.

Launch Type Description Description
standard Multi-instance A new instance is started each time an ability starts.
singleton Singleton Only one instance exists in the system. If an instance already exists when an ability is started, that instance is reused.

By default, singleton is used.

Development Guidelines

Available APIs

Table 1 APIs provided by featureAbility

API Description
void startAbility(parameter: StartAbilityParameter) Starts an ability.
Context getContext(): Obtains the application context.
void terminateSelf() Terminates the ability.
bool hasWindowFocus() Checks whether the ability gains focus.

Starting a Local Page Ability

Modules to Import

  import featureAbility from '@ohos.ability.featureAbility'

Example

  import featureAbility from '@ohos.ability.featureAbility'
  featureAbility.startAbility({
  want:
  {
    action: "",
    entities: [""],
    type: "",
    options: {
      // Grant the permission to perform read operations on the URI.
      authReadUriPermission: true,
      // Grant the permission to perform write operations on the URI.
      authWriteUriPermission: true,
      // Support forwarding the Want result to the ability.
      abilityForwardResult: true,
      // Enable abiligy continuation.
      abilityContinuation: true,
      // Specify that a component does not belong to ohos.
      notOhosComponent: true,
      // Specify that an ability is started.
      abilityFormEnabled: true,
      // Grant the permission for possible persisting on the URI.
      authPersistableUriPermission: true,
      // Grant the permission for possible persisting on the prefix URI.
      authPrefixUriPermission: true,
      // Support distributed scheduling system startup on multiple devices.
      abilitySliceMultiDevice: true,
      // A service ability is started regardless of whether the host application has been started.
      startForegroundAbility: true,
      // Install the specified ability if it is not installed.
      installOnDemand: true,
      // Return the result to the ability slice.
      abilitySliceForwardResult: true,
      // Install the specified ability with background mode if it is not installed.
      installWithBackgroundMode: true
    },
    deviceId: "",
    bundleName: "com.example.startability",
    abilityName: "com.example.startability.MainAbility",
    uri: ""
  },
  },
  );

You can also include parameters in the want parameter and set its value in the key-value format.

Example

  import featureAbility from '@ohos.ability.featureAbility'
  featureAbility.startAbility({
    want:
    {
        bundleName: "com.example.startability",
        uri: "",
        parameters: {
            abilityName: "com.example.startability.MainAbility"
        }
    },
  },
  );

Starting a Remote Page Ability (Applying only to System Applications)

Note: The getTrustedDeviceListSync API of the DeviceManager class is open only to system applications. Therefore, remote Page ability startup applies only to system applications.

Modules to Import

  import featureAbility from '@ohos.ability.featureAbility'
  import deviceManager from '@ohos.distributedHardware.deviceManager';

Example

  function onStartRemoteAbility() {
  console.info('onStartRemoteAbility begin');
  let params;
  let wantValue = {
    bundleName: 'ohos.samples.etsDemo',
    abilityName: 'ohos.samples.etsDemo.RemoteAbility',
    deviceId: getRemoteDeviceId(),
    parameters: params
  };
  console.info('onStartRemoteAbility want=' + JSON.stringify(wantValue));
  featureAbility.startAbility({
    want: wantValue
  }).then((data) => {
    console.info('onStartRemoteAbility finished, ' + JSON.stringify(data));
  });
  console.info('onStartRemoteAbility end');
  }

Obtain deviceId from DeviceManager. The sample code is as follows:

  import deviceManager from '@ohos.distributedHardware.deviceManager';
  let dmClass;
  function getRemoteDeviceId() {
    if (typeof dmClass === 'object' && dmClass != null) {
        let list = dmClass.getTrustedDeviceListSync();
        if (typeof (list) == 'undefined' || typeof (list.length) == 'undefined') {
            console.log("MainAbility onButtonClick getRemoteDeviceId err: list is null");
            return;
        }
        console.log("MainAbility onButtonClick getRemoteDeviceId success:" + list[0].deviceId);
        return list[0].deviceId;
    } else {
        console.log("MainAbility onButtonClick getRemoteDeviceId err: dmClass is null");
    }
  }

In the cross-device scenario, the application must also apply for the data synchronization permission from end users. The sample code is as follows:

  import abilityAccessCtrl from "@ohos.abilityAccessCtrl";
  import bundle from '@ohos.bundle';
  async function RequestPermission() {
  console.info('RequestPermission begin');
  let array: Array<string> = ["ohos.permission.DISTRIBUTED_DATASYNC"];
  let bundleFlag = 0;
  let tokenID = undefined;
  let userID = 100;
  let  appInfo = await bundle.getApplicationInfo('ohos.samples.etsDemo', bundleFlag, userID);
  tokenID = appInfo.accessTokenId;
  let atManager = abilityAccessCtrl.createAtManager();
  let requestPermissions: Array<string> = [];
  for (let i = 0;i < array.length; i++) {
    let result = await atManager.verifyAccessToken(tokenID, array[i]);
    console.info("verifyAccessToken result:" + JSON.stringify(result));
    if (result == abilityAccessCtrl.GrantStatus.PERMISSION_GRANTED) {
    } else {
      requestPermissions.push(array[i]);
    }
  }
  console.info("requestPermissions:" + JSON.stringify(requestPermissions));
  if (requestPermissions.length == 0 || requestPermissions == []) {
    return;
  }
  let context = featureAbility.getContext();
  context.requestPermissionsFromUser(requestPermissions, 1, (data)=>{
    console.info("data:" + JSON.stringify(data));
    console.info("data requestCode:" + data.requestCode);
    console.info("data permissions:" + data.permissions);
    console.info("data authResults:" + data.authResults);
  });
  console.info('RequestPermission end');
  }

Lifecycle APIs

Table 2 Lifecycle callbacks

API Description
onShow() Called when the ability is switched from the background to the foreground. In this case, the ability is visible to users.
onHide() Called when the ability is switched from the foreground to the background. In this case, the ability is invisible.
onDestroy() Called when the ability is destroyed. In this callback, you can make preparations for app exit, such as recycling resources and clearing the cache.
onCreate() Called when the ability is created for the first time. You can initialize the application in this callback.
onInactive() Called when the ability loses focus. An ability loses focus before entering the background state.
onActive() Called when the ability is switched to the foreground and gains focus.

Example

You need to override the lifecycle callbacks in app.js/app.ets. The IDE template generates onCreate() and onDestroy() by default. You need to override the other callbacks.

export default {
  onCreate() {
    console.info('Application onCreate')
  },
  onDestroy() {
    console.info('Application onDestroy')
  },
  onShow(){
    console.info('Application onShow')
  },
  onHide(){
    console.info('Application onHide')
  },
  onInactive(){
    console.info('Application onInactive')
  },
  onActive(){
    console.info('Application onActive')
  },
}

Samples

The following sample is provided to help you better understand how to develop a Page ability: