OffscreenCanvasRenderingContext2D

icon-note.gif NOTE

The APIs of this module are supported since API version 8. Updates will be marked with a superscript to indicate their earliest API version.

Use OffscreenCanvasRenderingContext2D to draw rectangles, images, and text offscreen onto a canvas. Drawing offscreen onto a canvas is a process where content to draw onto the canvas is first drawn in the buffer, and then converted into a picture, and finally the picture is drawn on the canvas. This process increases the drawing efficiency.

APIs

OffscreenCanvasRenderingContext2D(width: number, height: number, setting: RenderingContextSettings)

  • Parameters
Name Type Mandatory Default Value Description
width number Yes - Width of the offscreen canvas.
height number Yes - Height of the offscreen canvas.
setting RenderingContextSettings Yes - See RenderingContextSettings.

Attributes

Name Type Default Value Description
fillStyle <color> | CanvasGradient | CanvasPattern - Style used to fill an area.
- When the type is <color>, this attribute indicates the fill color.
- When the type is CanvasGradient, this attribute indicates a gradient object, which is created using the createLinearGradient method.
- When the type is CanvasPattern, this attribute indicates a pattern, which is created using the createPattern method.
lineWidth number - Line width.
strokeStyle <color> | CanvasGradient | CanvasPattern - Stroke style.
- When the type is <color>, this attribute indicates the stroke color.
- When the type is CanvasGradient, this attribute indicates a gradient object, which is created using the createLinearGradient method.
- When the type is CanvasPattern, this attribute indicates a pattern, which is created using the createPattern method.
lineCap string 'butt' Style of the line endpoints. The options are as follows:
- 'butt': The endpoints of the line are squared off.
- 'round': The endpoints of the line are rounded.
- 'square': The endpoints of the line are squared off by adding a box with an equal width and half the height of the line's thickness.
lineJoin string 'miter' Style of the shape used to join line segments. The options are as follows:
- 'round': The shape used to join line segments is a rounded corner with the radius equal to the line width.
- 'bevel': The shape used to join line segments is a beveled corner. The rectangular corner of each line is independent.
- 'miter': The shape used to join line segments is a mitered corner. The corner is formed by extending the outside edges of the lines until they meet. You can adjust the effect of this attribute using miterLimit.
miterLimit number 10 Maximum miter length. The miter length is the distance between the inner corner and the outer corner where two lines meet.
font string 'normal normal 14px sans-serif' Font style.
Syntax: ctx.font='font-size font-family'
- (Optional) font-size: font size and row height. The unit can only be px.
- (Optional) font-family: font family.
Syntax: ctx.font='font-style font-weight font-size font-family'
- (Optional) font-style: specifies the font style. Available values are 'normal' and 'italic'.
- (Optional) font-weight: font weight. Available values are as follows: 'normal', 'bold', 'bolder', 'lighter', 100, 200, 300, 400, 500, 600, 700, 800, 900
- (Optional) font-size: font size and row height. The unit can only be px.
- (Optional) font-family: font family. Available values are 'sans-serif', 'serif', and 'monospace'.
textAlign string 'left' Text alignment mode. Available values are as follows:
- 'left': The text is left-aligned.
- 'right': The text is right-aligned.
- 'center': The text is center-aligned.
- 'start': The text is aligned with the start bound.
- 'end': The text is aligned with the end bound.
> icon-note.gif NOTE
> In the ltr layout mode, the value start equals left. In the rtl layout mode, the value start equals right.
textBaseline string 'alphabetic' Horizontal alignment mode of text. Available values are as follows:
- 'alphabetic': The text baseline is the normal alphabetic baseline.
- 'top': The text baseline is on the top of the text bounding box.
- 'hanging': The text baseline is a hanging baseline over the text.
- 'middle': The text baseline is in the middle of the text bounding box.
- 'ideographic': The text baseline is the ideographic baseline. If a character exceeds the alphabetic baseline, the ideographic baseline is located at the bottom of the excess character.
- 'bottom': The text baseline is at the bottom of the text bounding box. Its difference from the ideographic baseline is that the ideographic baseline does not consider letters in the next line.
globalAlpha number - Opacity. 0.0: completely transparent; 1.0: completely opaque.
lineDashOffset number 0.0 Offset of the dashed line. The precision is float.
globalCompositeOperation string 'source-over' Composition operation type. Available values are as follows: 'source-over', 'source-atop', 'source-in', 'source-out', 'destination-over', 'destination-atop', 'destination-in', 'destination-out', 'lighter', 'copy', and 'xor'.
shadowBlur number 0.0 Blur level during shadow drawing. A larger value indicates a more blurred effect. The precision is float.
shadowColor <color> - Shadow color.
shadowOffsetX number - X-axis shadow offset relative to the original object.
shadowOffsetY number - Y-axis shadow offset relative to the original object.
imageSmoothingEnabled boolean true Whether to adjust the image smoothness during image drawing. The value true means to enable this feature, and false means the opposite.
imageSmoothingQuality string 'low' Image smoothness. The value can be 'low', 'medium', or 'high'.

icon-note.gif NOTE The value of the <color> type can be in 'rgb(255, 255, 255)', 'rgba(255, 255, 255, 1.0)', or '#FFFFFF' format.

fillStyle

@Entry
@Component
struct FillStyleExample {
  private settings: RenderingContextSettings = new RenderingContextSettings(true)
  private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
  private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)

  build() {
    Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
      Canvas(this.context)
        .width('100%')
        .height('100%')
        .backgroundColor('#ffff00')
        .onReady(() =>{
          this.offContext.fillStyle = '#0000ff'
          this.offContext.fillRect(20, 160, 150, 100)
          var image = this.offContext.transferToImageBitmap();
          this.context.transferFromImageBitmap(image);
        })
    }
    .width('100%')
    .height('100%')
  }
}

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lineWidth

@Entry
@Component
struct LineWidthExample {
  private settings: RenderingContextSettings = new RenderingContextSettings(true)
  private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
  private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)

  build() {
    Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
      Canvas(this.context)
        .width('100%')
        .height('100%')
        .backgroundColor('#ffff00')
        .onReady(() =>{
          this.offContext.lineWidth = 5
          this.offContext.strokeRect(25, 25, 85, 105)
          var image = this.offContext.transferToImageBitmap()
          this.context.transferFromImageBitmap(image)
      })
    }
    .width('100%')
    .height('100%')
  }
}

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strokeStyle

@Entry
@Component
struct StrokeStyleExample {
  private settings: RenderingContextSettings = new RenderingContextSettings(true)
  private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
  private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)

  build() {
    Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
      Canvas(this.context)
        .width('100%')
        .height('100%')
        .backgroundColor('#ffff00')
        .onReady(() =>{
          this.offContext.lineWidth = 10
          this.offContext.strokeStyle = '#0000ff'
          this.offContext.strokeRect(25, 25, 155, 105)
          var image = this.offContext.transferToImageBitmap()
          this.context.transferFromImageBitmap(image)
        })
    }
    .width('100%')
    .height('100%')
  }
}

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lineCap

@Entry
@Component
struct LineCapExample {
  private settings: RenderingContextSettings = new RenderingContextSettings(true)
  private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
  private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)

  build() {
    Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
      Canvas(this.context)
        .width('100%')
        .height('100%')
        .backgroundColor('#ffff00')
        .onReady(() =>{
          this.offContext.lineWidth = 8
          this.offContext.beginPath()
          this.offContext.lineCap = 'round'
          this.offContext.moveTo(30, 50)
          this.offContext.lineTo(220, 50)
          this.offContext.stroke()
          var image = this.offContext.transferToImageBitmap()
          this.context.transferFromImageBitmap(image)
        })
    }
    .width('100%')
    .height('100%')
  }
}

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lineJoin

@Entry
@Component
struct LineJoinExample {
  private settings: RenderingContextSettings = new RenderingContextSettings(true)
  private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
  private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)

  build() {
    Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
      Canvas(this.context)
        .width('100%')
        .height('100%')
        .backgroundColor('#ffff00')
        .onReady(() =>{
          this.offContext.beginPath()
          this.offContext.lineWidth = 8
          this.offContext.lineJoin = 'miter'
          this.offContext.moveTo(30, 30)
          this.offContext.lineTo(120, 60)
          this.offContext.lineTo(30, 110)
          this.offContext.stroke()
          var image = this.offContext.transferToImageBitmap()
          this.context.transferFromImageBitmap(image)
      })
    }
    .width('100%')
    .height('100%')
  }
}

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miterLimit

@Entry
@Component
struct MiterLimit {
  private settings: RenderingContextSettings = new RenderingContextSettings(true)
  private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
  private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
  
  build() {
    Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
      Canvas(this.context)
        .width('100%')
        .height('100%')
        .backgroundColor('#ffff00')
        .onReady(() =>{
          this.offContext.lineWidth = 8
          this.offContext.lineJoin = 'miter'
          this.offContext.miterLimit = 3
          this.offContext.moveTo(30, 30)
          this.offContext.lineTo(60, 35)
          this.offContext.lineTo(30, 37)
          this.offContext.stroke()
          var image = this.offContext.transferToImageBitmap()
          this.context.transferFromImageBitmap(image)
      })
    }
    .width('100%')
    .height('100%')
  }
}

en-us_image_0000001212218472

font

@Entry
@Component
struct Font {
  private settings: RenderingContextSettings = new RenderingContextSettings(true)
  private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
  private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
  
  build() {
    Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
      Canvas(this.context)
        .width('100%')
        .height('100%')
        .backgroundColor('#ffff00')
        .onReady(() =>{
          this.offContext.font = '30px sans-serif'
          this.offContext.fillText("Hello World", 20, 60)
          var image = this.offContext.transferToImageBitmap()
          this.context.transferFromImageBitmap(image)
      })
    }
    .width('100%')
    .height('100%')
  }
}

en-us_image_0000001211898508

textAlign

@Entry
@Component
struct CanvasExample {
  private settings: RenderingContextSettings = new RenderingContextSettings(true)
  private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
  private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
  
  build() {
    Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
      Canvas(this.context)
        .width('100%')
        .height('100%')
        .backgroundColor('#ffff00')
        .onReady(() =>{
        this.offContext.strokeStyle = '#0000ff'
        this.offContext.moveTo(140, 10)
        this.offContext.lineTo(140, 160)
        this.offContext.stroke()

        this.offContext.font = '18px sans-serif'

        this.offContext.textAlign = 'start'
        this.offContext.fillText('textAlign=start', 140, 60)
        this.offContext.textAlign = 'end'
        this.offContext.fillText('textAlign=end', 140, 80)
        this.offContext.textAlign = 'left'
        this.offContext.fillText('textAlign=left', 140, 100)
        this.offContext.textAlign = 'center'
        this.offContext.fillText('textAlign=center',140, 120)
        this.offContext.textAlign = 'right'
        this.offContext.fillText('textAlign=right',140, 140)
        var image = this.offContext.transferToImageBitmap()
        this.context.transferFromImageBitmap(image)
      })
    }
    .width('100%')
    .height('100%')
  }
}

en-us_image_0000001257138377

textBaseline

@Entry
@Component
struct TextBaseline {
  private settings: RenderingContextSettings = new RenderingContextSettings(true)
  private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
  private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
  
  build() {
    Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
      Canvas(this.context)
        .width('100%')
        .height('100%')
        .backgroundColor('#ffff00')
        .onReady(() =>{
          this.offContext.strokeStyle = '#0000ff'
          this.offContext.moveTo(0, 120)
          this.offContext.lineTo(400, 120)
          this.offContext.stroke()

          this.offContext.font = '20px sans-serif'

          this.offContext.textBaseline = 'top'
          this.offContext.fillText('Top', 10, 120)
          this.offContext.textBaseline = 'bottom'
          this.offContext.fillText('Bottom', 55, 120)
          this.offContext.textBaseline = 'middle'
          this.offContext.fillText('Middle', 125, 120)
          this.offContext.textBaseline = 'alphabetic'
          this.offContext.fillText('Alphabetic', 195, 120)
          this.offContext.textBaseline = 'hanging'
          this.offContext.fillText('Hanging', 295, 120)
          var image = this.offContext.transferToImageBitmap()
          this.context.transferFromImageBitmap(image)
      })
    }
    .width('100%')
    .height('100%')
  }
}

en-us_image_0000001256978375

globalAlpha

@Entry
@Component
struct GlobalAlpha {
  private settings: RenderingContextSettings = new RenderingContextSettings(true)
  private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
  private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
  
  build() {
    Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
      Canvas(this.context)
        .width('100%')
        .height('100%')
        .backgroundColor('#ffff00')
        .onReady(() =>{
          this.offContext.fillStyle = 'rgb(255,0,0)'
          this.offContext.fillRect(0, 0, 50, 50)
          this.offContext.globalAlpha = 0.4
          this.offContext.fillStyle = 'rgb(0,0,255)'
          this.offContext.fillRect(50, 50, 50, 50)
          var image = this.offContext.transferToImageBitmap()
          this.context.transferFromImageBitmap(image)
      })
    }
    .width('100%')
    .height('100%')
  }
}

en-us_image_0000001211898506

lineDashOffset

@Entry
@Component
struct LineDashOffset {
  private settings: RenderingContextSettings = new RenderingContextSettings(true)
  private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
  private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
  
  build() {
    Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
      Canvas(this.context)
        .width('100%')
        .height('100%')
        .backgroundColor('#ffff00')
        .onReady(() =>{
          this.offContext.arc(100, 75, 50, 0, 6.28)
          this.offContext.setLineDash([10,20])
          this.offContext.stroke();
          var image = this.offContext.transferToImageBitmap()
          this.context.transferFromImageBitmap(image)
      })
    }
    .width('100%')
    .height('100%')
  }
}

en-us_image_0000001212058506

globalCompositeOperation

Name Description
source-over Displays the new drawing above the existing drawing. This attribute is used by default.
source-atop Displays the new drawing on the top of the existing drawing.
source-in Displays the new drawing inside the existing drawing.
source-out Displays the part of the new drawing that is outside of the existing drawing.
destination-over Displays the existing drawing above the new drawing.
destination-atop Displays the existing drawing on the top of the new drawing.
destination-in Displays the existing drawing inside the new drawing.
destination-out Displays the part of the existing drawing that is outside of the new drawing.
lighter Displays both the new drawing and the existing drawing.
copy Displays the new drawing and neglects the existing drawing.
xor Combines the new drawing and existing drawing using the XOR operation.
@Entry
@Component
struct GlobalCompositeOperation {
  private settings: RenderingContextSettings = new RenderingContextSettings(true)
  private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
  private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
  
  build() {
    Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
      Canvas(this.context)
        .width('100%')
        .height('100%')
        .backgroundColor('#ffff00')
        .onReady(() =>{
          this.offContext.fillStyle = 'rgb(255,0,0)'
          this.offContext.fillRect(20, 20, 50, 50)
          this.offContext.globalCompositeOperation = 'source-over'
          this.offContext.fillStyle = 'rgb(0,0,255)'
          this.offContext.fillRect(50, 50, 50, 50)
          this.offContext.fillStyle = 'rgb(255,0,0)'
          this.offContext.fillRect(120, 20, 50, 50)
          this.offContext.globalCompositeOperation = 'destination-over'
          this.offContext.fillStyle = 'rgb(0,0,255)'
          this.offContext.fillRect(150, 50, 50, 50)
          var image = this.offContext.transferToImageBitmap()
          this.context.transferFromImageBitmap(image)
      })
    }
    .width('100%')
    .height('100%')
  }
}

en-us_image_0000001212218474

shadowBlur

@Entry
@Component
struct ShadowBlur {
  private settings: RenderingContextSettings = new RenderingContextSettings(true)
  private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
  private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
  
  build() {
    Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
      Canvas(this.context)
        .width('100%')
        .height('100%')
        .backgroundColor('#ffff00')
        .onReady(() =>{
          this.offContext.shadowBlur = 30
          this.offContext.shadowColor = 'rgb(0,0,0)'
          this.offContext.fillStyle = 'rgb(255,0,0)'
          this.offContext.fillRect(20, 20, 100, 80)
          var image = this.offContext.transferToImageBitmap()
          this.context.transferFromImageBitmap(image)
      })
    }
    .width('100%')
    .height('100%')
  }
}

en-us_image_0000001211898514

shadowColor

@Entry
@Component
struct ShadowColor {
  private settings: RenderingContextSettings = new RenderingContextSettings(true)
  private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
  private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
  
  build() {
    Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
      Canvas(this.context)
        .width('100%')
        .height('100%')
        .backgroundColor('#ffff00')
        .onReady(() =>{
          this.offContext.shadowBlur = 30
          this.offContext.shadowColor = 'rgb(0,0,255)'
          this.offContext.fillStyle = 'rgb(255,0,0)'
          this.offContext.fillRect(30, 30, 100, 100)
          var image = this.offContext.transferToImageBitmap
()
          this.context.transferFromImageBitmap(image)
      })
    }
    .width('100%')
    .height('100%')
  }
}

en-us_image_0000001212058502

shadowOffsetX

@Entry
@Component
struct ShadowOffsetX {
  private settings: RenderingContextSettings = new RenderingContextSettings(true)
  private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
  private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
  
  build() {
    Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
      Canvas(this.context)
        .width('100%')
        .height('100%')
        .backgroundColor('#ffff00')
        .onReady(() =>{
          this.offContext.shadowBlur = 10
          this.offContext.shadowOffsetX = 20
          this.offContext.shadowColor = 'rgb(0,0,0)'
          this.offContext.fillStyle = 'rgb(255,0,0)'
          this.offContext.fillRect(20, 20, 100, 80)
          var image = this.offContext.transferToImageBitmap()
          this.context.transferFromImageBitmap(image)
      })
    }
    .width('100%')
    .height('100%')
  }
}

en-us_image_0000001257138379

shadowOffsetY

@Entry
@Component
struct ShadowOffsetY {
  private settings: RenderingContextSettings = new RenderingContextSettings(true)
  private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
  private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)

  build() {
    Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
      Canvas(this.context)
        .width('100%')
        .height('100%')
        .backgroundColor('#ffff00')
        .onReady(() =>{
          this.offContext.shadowBlur = 10
          this.offContext.shadowOffsetY = 20
          this.offContext.shadowColor = 'rgb(0,0,0)'
          this.offContext.fillStyle = 'rgb(255,0,0)'
          this.offContext.fillRect(30, 30, 100, 100)
          var image = this.offContext.transferToImageBitmap()
          this.context.transferFromImageBitmap(image)
      })
    }
    .width('100%')
    .height('100%')
  }
}

en-us_image_0000001257058427

imageSmoothingEnabled

@Entry
@Component
struct ImageSmoothingEnabled {
  private settings: RenderingContextSettings = new RenderingContextSettings(true)
  private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
  private img:ImageBitmap = new ImageBitmap("common/images/icon.jpg")
  private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
  
  build() {
    Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
      Canvas(this.context)
        .width('100%')
        .height('100%')
        .backgroundColor('#ffff00')
        .onReady(() =>{
          this.offContext.imageSmoothingEnabled = false
          this.offContext.drawImage( this.img,0,0,400,200)
          var image = this.offContext.transferToImageBitmap()
          this.context.transferFromImageBitmap(image)
      })
    }
    .width('100%')
    .height('100%')
  }
}

en-us_image_0000001257138385

Methods

fillRect

fillRect(x: number, y: number, w: number, h: number): void

Fills a rectangle on the canvas.

  • Parameters
Name Type Mandatory Default Value Description
x number Yes 0 X-coordinate of the upper left corner of the rectangle.
y number Yes 0 Y-coordinate of the upper left corner of the rectangle.
width number Yes 0 Width of the rectangle.
height number Yes 0 Height of the rectangle.
  • Example

    @Entry
    @Component
    struct FillRect {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              this.offContext.fillRect(0,30,100,100)
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
           })
          }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001257138375

strokeRect

strokeRect(x: number, y: number, w: number, h: number): void

Draws an outlined rectangle on the canvas.

  • Parameters
Name Type Mandatory Default Value Description
x number Yes 0 X-coordinate of the upper left corner of the rectangle.
y number Yes 0 Y-coordinate of the upper left corner of the rectangle.
width number Yes 0 Width of the rectangle.
height number Yes 0 Height of the rectangle.
  • Example

    @Entry
    @Component
    struct StrokeRect {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              this.offContext.strokeRect(30, 30, 200, 150)
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
          })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001212378436

clearRect

clearRect(x: number, y: number, w: number, h: number): void

Clears the content in a rectangle on the canvas.

  • Parameters
Name Type Mandatory Default Value Description
x number Yes 0 X-coordinate of the upper left corner of the rectangle.
y number Yes 0 Y-coordinate of the upper left corner of the rectangle.
width number Yes 0 Width of the rectangle.
height number Yes 0 Height of the rectangle.
  • Example

    @Entry
    @Component
    struct ClearRect {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              this.offContext.fillStyle = 'rgb(0,0,255)'
              this.offContext.fillRect(0,0,500,500)
              this.offContext.clearRect(20,20,150,100)
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
          })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001212058500

fillText

fillText(text: string, x: number, y: number): void

Draws filled text on the canvas.

  • Parameters
Name Type Mandatory Default Value Description
text string Yes "" Text to draw.
x number Yes 0 X-coordinate of the lower left corner of the text.
y number Yes 0 Y-coordinate of the lower left corner of the text.
  • Example

    @Entry
    @Component
    struct FillText {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              this.offContext.font = '30px sans-serif'
              this.offContext.fillText("Hello World!", 20, 100)
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
          })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001257058437

strokeText

strokeText(text: string, x: number, y: number): void

Draws a text stroke on the canvas.

  • Parameters
Name Type Mandatory Default Value Description
text string Yes "" Text to draw.
x number Yes 0 X-coordinate of the lower left corner of the text.
y number Yes 0 Y-coordinate of the lower left corner of the text.
  • Example

    @Entry
    @Component
    struct StrokeText {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              this.offContext.font = '55px sans-serif'
              this.offContext.strokeText("Hello World!", 20, 60)
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
          })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001212218466

measureText

measureText(text: string): TextMetrics

Returns a TextMetrics object used to obtain the width of specified text.

  • Parameters
Name Type Mandatory Default Value Description
text string Yes "" Text to be measured.
  • Return value
Type Description
TextMetrics TextMetrics object.
  • TextMetrics attributes
Name Type Description
width number Width of the text.
  • Example

    @Entry
    @Component
    struct MeasureText {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              this.offContext.font = '50px sans-serif'
              this.offContext.fillText("Hello World!", 20, 100)
              this.offContext.fillText("width:" + this.context.measureText("Hello World!").width, 20, 200)
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
          })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001256858431

stroke

stroke(path?: Path2D): void

Strokes a path.

  • Parameters
Name Type Mandatory Default Value Description
path Path2D No null A Path2D path to draw.
  • Example

    @Entry
    @Component
    struct Stroke {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              this.offContext.moveTo(25, 25)
              this.offContext.lineTo(25, 105)
              this.offContext.strokeStyle = 'rgb(0,0,255)'
              this.offContext.stroke()
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
            })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001257138373

beginPath

beginPath(): void

Creates a drawing path.

  • Example

    @Entry
    @Component
    struct BeginPath {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              this.offContext.beginPath()
              this.offContext.lineWidth = 6
              this.offContext.strokeStyle = '#0000ff'
              this.offContext.moveTo(15, 80)
              this.offContext.lineTo(280, 160)
              this.offContext.stroke()
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
            })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001212378440

moveTo

moveTo(x: number, y: number): void

Moves a drawing path to a target position on the canvas.

  • Parameters
Name Type Mandatory Default Value Description
x number Yes 0 X-coordinate of the target position.
y number Yes 0 Y-coordinate of the target position.
  • Example

    @Entry
    @Component
    struct MoveTo {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              this.offContext.beginPath()
              this.offContext.moveTo(10, 10)
              this.offContext.lineTo(280, 160)
              this.offContext.stroke()
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
            })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001212058498

lineTo

lineTo(x: number, y: number): void

Connects the current point to a target position using a straight line.

  • Parameters
Name Type Mandatory Default Value Description
x number Yes 0 X-coordinate of the target position.
y number Yes 0 Y-coordinate of the target position.
  • Example

    @Entry
    @Component
    struct LineTo {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              this.offContext.beginPath()
              this.offContext.moveTo(10, 10)
              this.offContext.lineTo(280, 160)
              this.offContext.stroke()
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
            })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001257058435

closePath

closePath(): void

Draws a closed path.

  • Example

    @Entry
    @Component
    struct ClosePath {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
                this.offContext.beginPath()
                this.offContext.moveTo(30, 30)
                this.offContext.lineTo(110, 30)
                this.offContext.lineTo(70, 90)
                this.offContext.closePath()
                this.offContext.stroke()
                var image = this.offContext.transferToImageBitmap()
                this.context.transferFromImageBitmap(image)
            })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001257058431

createPattern

createPattern(image: ImageBitmap, repetition: string): CanvasPattern

Creates a pattern for image filling based on a specified source image and repetition mode.

  • Parameters
Name Type Mandatory Default Value Description
image ImageBitmap Yes null Source image. For details, see ImageBitmap.
repetition string Yes "" Repetition mode. The value can be 'repeat', 'repeat-x', 'repeat-y', or 'no-repeat'.
  • Example

    @Entry
    @Component
    struct CreatePattern {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private img:ImageBitmap = new ImageBitmap("common/images/icon.jpg")
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              var pattern = this.offContext.createPattern(this.img, 'repeat')
              this.offContext.fillStyle = pattern
              this.offContext.fillRect(0, 0, 200, 200)
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
            })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001257138387

bezierCurveTo

bezierCurveTo(cp1x: number, cp1y: number, cp2x: number, cp2y: number, x: number, y: number): void

Draws a cubic bezier curve on the canvas.

  • Name
Name Type Mandatory Default Value Description
cp1x number Yes 0 X-coordinate of the first parameter of the bezier curve.
cp1y number Yes 0 Y-coordinate of the first parameter of the bezier curve.
cp2x number Yes 0 X-coordinate of the second parameter of the bezier curve.
cp2y number Yes 0 Y-coordinate of the second parameter of the bezier curve.
x number Yes 0 X-coordinate of the end point on the bezier curve.
y number Yes 0 Y-coordinate of the end point on the bezier curve.
  • Example

    @Entry
    @Component
    struct BezierCurveTo {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              this.offContext.beginPath()
              this.offContext.moveTo(10, 10)
              this.offContext.bezierCurveTo(20, 100, 200, 100, 200, 20)
              this.offContext.stroke()
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
            })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001212378442

quadraticCurveTo

quadraticCurveTo(cpx: number, cpy: number, x: number, y: number): void

Draws a quadratic curve on the canvas.

  • Parameters
Name Type Mandatory Default Value Description
cpx number Yes 0 X-coordinate of the bezier curve parameter.
cpy number Yes 0 Y-coordinate of the bezier curve parameter.
x number Yes 0 X-coordinate of the end point on the bezier curve.
y number Yes 0 Y-coordinate of the end point on the bezier curve.
  • Example

    @Entry
    @Component
    struct QuadraticCurveTo {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              this.offContext.beginPath();
              this.offContext.moveTo(20, 20);
              this.offContext.quadraticCurveTo(100, 100, 200, 20);
              this.offContext.stroke();
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
          })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001256978383

arc

arc(x: number, y: number, radius: number, startAngle: number, endAngle: number, anticlockwise?: boolean): void

Draws an arc on the canvas.

  • Parameters
Name Type Mandatory Default Value Description
x number Yes 0 X-coordinate of the center point of the arc.
y number Yes 0 Y-coordinate of the center point of the arc.
radius number Yes 0 Radius of the arc.
startAngle number Yes 0 Start radian of the arc.
endAngle number Yes 0 End radian of the arc.
anticlockwise boolean No false Whether to draw the arc counterclockwise.
  • Example

    @Entry
    @Component
    struct Arc {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              this.offContext.beginPath()
              this.offContext.arc(100, 75, 50, 0, 6.28)
              this.offContext.stroke()
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
            })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001212378430

arcTo

arcTo(x1: number, y1: number, x2: number, y2: number, radius: number): void

Draws an arc based on the radius and points on the arc.

  • Parameters
Name Type Mandatory Default Value Description
x1 number Yes 0 X-coordinate of the first point on the arc.
y1 number Yes 0 Y-coordinate of the first point on the arc.
x2 number Yes 0 X-coordinate of the second point on the arc.
y2 number Yes 0 Y-coordinate of the second point on the arc.
radius number Yes 0 Radius of the arc.
  • Example

    @Entry
    @Component
    struct ArcTo {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              this.offContext.moveTo(100, 20);
              this.offContext.arcTo(150, 20, 150, 70, 50);
              this.offContext.stroke();
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
            })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001257138383

ellipse

ellipse(x: number, y: number, radiusX: number, radiusY: number, rotation: number, startAngle: number, endAngle: number, anticlockwise?: boolean): void

Draws an ellipse in the specified rectangular region.

  • Parameters
Name Type Mandatory Default Value Description
x number Yes 0 X-coordinate of the ellipse center.
y number Yes 0 Y-coordinate of the ellipse center.
radiusX number Yes 0 Ellipse radius on the x-axis.
radiusY number Yes 0 Ellipse radius on the y-axis.
rotation number Yes 0 Rotation angle of the ellipse, in radians.
startAngle number Yes 0 Angle of the start point for drawing the ellipse, in radians.
endAngle number Yes 0 Angle of the end point for drawing the ellipse, in radians.
anticlockwise boolean No false Whether to draw the ellipse in the counterclockwise direction.
  • Example

    @Entry
    @Component
    struct CanvasExample {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              this.offContext.beginPath()
              this.offContext.ellipse(200, 200, 50, 100, Math.PI * 0.25, Math.PI * 0.5, Math.PI)
              this.offContext.stroke()
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
            })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001256858423

rect

rect(x: number, y: number, width: number, height: number): void

Creates a rectangle.

  • Parameters
Name Type Mandatory Default Value Description
x number Yes 0 X-coordinate of the upper left corner of the rectangle.
y number Yes 0 Y-coordinate of the upper left corner of the rectangle.
width number Yes 0 Width of the rectangle.
height number Yes 0 Height of the rectangle.
  • Example

    @Entry
    @Component
    struct CanvasExample {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              this.offContext.rect(20, 20, 100, 100) // Create a 100*100 rectangle at (20, 20)
              this.offContext.stroke()
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
            })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001257138381

fill

fill(): void

Fills the area inside a closed path.

  • Example

    @Entry
    @Component
    struct Fill {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              this.offContext.rect(20, 20, 100, 100) // Create a 100*100 rectangle at (20, 20)
              this.offContext.fill()
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
            })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001256858421

clip

clip(): void

Sets the current path to a clipping path.

  • Example

    @Entry
    @Component
    struct Clip {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              this.offContext.rect(0, 0, 200, 200)
              this.offContext.stroke()
              this.offContext.clip()
              this.offContext.fillStyle = "rgb(255,0,0)"
              this.offContext.fillRect(0, 0, 150, 150)
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
            })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001257058441

rotate

rotate(rotate: number): void

Rotates a canvas clockwise around its coordinate axes.

  • Parameters
Name Type Mandatory Default Value Description
rotate number Yes 0 Clockwise rotation angle. You can use Math.PI / 180 to convert the angle to a radian.
  • Example

    @Entry
    @Component
    struct Rotate {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              this.offContext.rotate(45 * Math.PI / 180) // Rotate the rectangle 45 degrees
              this.offContext.fillRect(70, 20, 50, 50)
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
            })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001212218478

scale

scale(x: number, y: number): void

Scales a canvas based on scale factors.

  • Parameters
Name Type Mandatory Default Value Description
x number Yes 0 Horizontal scale factor.
y number Yes 0 Vertical scale factor.
  • Example

    @Entry
    @Component
    struct Scale {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              this.offContext.strokeRect(10, 10, 25, 25)
              this.offContext.scale(2, 2) // Scale to 200%
              this.offContext.strokeRect(10, 10, 25, 25)
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
            })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001211898516

transform

transform(scaleX: number, skewX: number, skewY: number, scaleY: number, translateX: number, translateY: number): void

Defines a transformation matrix. To transform a graph, you only need to set parameters of the matrix. The coordinates of the graph are multiplied by the matrix values to obtain new coordinates of the transformed graph. You can use the matrix to implement multiple transform effects.

icon-note.gif NOTE The following formulas calculate coordinates of the transformed graph. x and y represent coordinates before transformation, and x' and y' represent coordinates after transformation.

  • x' = scaleX * x + skewY * y + translateX

  • y' = skewX * x + scaleY * y + translateY

  • Parameters
Name Type Mandatory Default Value Description
scaleX number Yes 0 X-axis scale.
skewX number Yes 0 X-axis skew.
skewY number Yes 0 Y-axis skew.
scaleY number Yes 0 Y-axis scale.
translateX number Yes 0 X-axis translation.
translateY number Yes 0 Y-axis translation.
  • Example

    @Entry
    @Component
    struct Transform {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              this.offContext.fillStyle = 'rgb(0,0,0)'
              this.offContext.fillRect(0, 0, 100, 100)
              this.offContext.transform(1, 0.5, -0.5, 1, 10, 10)
              this.offContext.fillStyle = 'rgb(255,0,0)'
              this.offContext.fillRect(0, 0, 100, 100)
              this.offContext.transform(1, 0.5, -0.5, 1, 10, 10)
              this.offContext.fillStyle = 'rgb(0,0,255)'
              this.offContext.fillRect(0, 0, 100, 100)
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
            })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001212378438

setTransform

setTransform(scaleX: number, skewX: number, skewY: number, scale: number, translateX: number, translateY: number): void

Resets the existing transformation matrix and creates a new transformation matrix by using the same parameters as the transform() function.

  • Parameters
Name Type Mandatory Default Value Description
scaleX number Yes 0 X-axis scale.
skewX number Yes 0 X-axis skew.
skewY number Yes 0 Y-axis skew.
scaleY number Yes 0 Y-axis scale.
translateX number Yes 0 X-axis translation.
translateY number Yes 0 Y-axis translation.
  • Example

    @Entry
    @Component
    struct SetTransform {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              this.offContext.fillStyle = 'rgb(255,0,0)'
              this.offContext.fillRect(0, 0, 100, 100)
              this.offContext.setTransform(1,0.5, -0.5, 1, 10, 10)
              this.offContext.fillStyle = 'rgb(0,0,255)'
              this.offContext.fillRect(0, 0, 100, 100)
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
            })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001211898518

translate

translate(x: number, y: number): void

Moves the origin of the coordinate system.

  • Parameters
Name Type Mandatory Default Value Description
x number Yes 0 X-axis translation.
y number Yes 0 Y-axis translation.
  • Example

    @Entry
    @Component
    struct Translate {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              this.offContext.fillRect(10, 10, 50, 50)
              this.offContext.translate(70, 70)
              this.offContext.fillRect(10, 10, 50, 50)
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
            })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001256978373

drawImage

drawImage(image: ImageBitmap, dx: number, dy: number): void

drawImage(image: ImageBitmap, dx: number, dy: number, dWidth: number, dHeight: number): void

drawImage(image: ImageBitmap, sx: number, sy: number, sWidth: number, sHeight: number, dx: number, dy: number, dWidth: number, dHeight: number):void

Draws an image.

  • Parameters
Name Type Mandatory Default Value Description
image ImageBitmap Yes null Image resource. For details, see ImageBitmap.
sx number No 0 X-coordinate of the upper left corner of the rectangle used to crop the source image.
sy number No 0 Y-coordinate of the upper left corner of the rectangle used to crop the source image.
sWidth number No 0 Target width to crop the source image.
sHeight number No 0 Target height to crop the source image.
dx number Yes 0 X-coordinate of the upper left corner of the drawing area on the canvas.
dy number Yes 0 Y-coordinate of the upper left corner of the drawing area on the canvas.
dWidth number No 0 Width of the drawing area.
dHeight number No 0 Height of the drawing area.
  • Example

    @Entry
    @Component
    struct Index {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private img:ImageBitmap = new ImageBitmap("common/images/icon.jpg")
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
          .width('100%')
          .height('100%')
          .backgroundColor('#ffff00')
          .onReady(() => {
              this.offContext.drawImage( this.img,0,0,400,200)
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
          })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001256978377

createImageData

createImageData(width: number, height: number): Object

Creates an ImageData object based on the specified width and height. For details, see ImageData.

  • Parameters
Name Type Mandatory Default Value Description
width number Yes 0 Width of the ImageData object.
height number Yes 0 Height of the ImageData object.

createImageData

createImageData(imageData: ImageData): Object

Creates an ImageData object by copying an existing ImageData object. For details, see ImageData.

  • Parameters
Name Type Mandatory Default Value Description
imagedata ImageData Yes null ImageData object to copy.

getImageData

getImageData(sx: number, sy: number, sw: number, sh: number): Object

Creates an ImageData object with pixels in the specified area on the canvas.

  • Parameters
Name Type Mandatory Default Value Description
sx number Yes 0 X-coordinate of the upper left corner of the output area.
sy number Yes 0 Y-coordinate of the upper left corner of the output area.
sw number Yes 0 Width of the output area.
sh number Yes 0 Height of the output area.

putImageData

putImageData(imageData: Object, dx: number, dy: number, dirtyX?: number, dirtyY?: number, dirtyWidth?: number, dirtyHeight?: number): void

Puts the ImageData onto a rectangular area on the canvas.

  • Parameters
Name Type Mandatory Default Value Description
imagedata Object Yes null ImageData object with pixels to put onto the canvas.
dx number Yes 0 X-axis offset of the rectangular area on the canvas.
dy number Yes 0 Y-axis offset of the rectangular area on the canvas.
dirtyX number No 0 X-axis offset of the upper left corner of the rectangular area relative to that of the source image.
dirtyY number No 0 Y-axis offset of the upper left corner of the rectangular area relative to that of the source image.
dirtyWidth number No Width of the ImageData object Width of the rectangular area to crop the source image.
dirtyHeight number No Height of the ImageData object Height of the rectangular area to crop the source image.
  • Example

    @Entry
    @Component
    struct PutImageData {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              var imageData = this.offContext.createImageData(100, 100)
              for (var i = 0; i < imageData.data.length; i += 4) {
                imageData.data[i + 0] = 255
                imageData.data[i + 1] = 0
                imageData.data[i + 2] = 255
                imageData.data[i + 3] = 255
              }
              this.offContext.putImageData(imageData, 10, 10)
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
            })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001212058496

restore

restore(): void

Restores the saved drawing context.

  • Example

    @Entry
    @Component
    struct CanvasExample {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              this.offContext.restore()
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
            })
        }
        .width('100%')
        .height('100%')
      }
    }
    

save

save(): void

Saves the current drawing context.

  • Example

    @Entry
    @Component
    struct CanvasExample {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              this.offContext.save()
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
          })
        }
        .width('100%')
        .height('100%')
      }
    }
    

createLinearGradient

createLinearGradient(x0: number, y0: number, x1: number, y1: number): void

Creates a linear gradient.

  • Parameters
Name Type Mandatory Default Value Description
x0 number Yes 0 X-coordinate of the start point.
y0 number Yes 0 Y-coordinate of the start point.
x1 number Yes 0 X-coordinate of the end point.
y1 number Yes 0 Y-coordinate of the end point.
  • Example

    @Entry
    @Component
    struct CreateLinearGradient {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              var grad = this.offContext.createLinearGradient(50,0, 300,100)
              grad.addColorStop(0.0, 'red')
              grad.addColorStop(0.5, 'white')
              grad.addColorStop(1.0, 'green')
              this.offContext.fillStyle = grad
              this.offContext.fillRect(0, 0, 500, 500)
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
            })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001212378434

createRadialGradient

createRadialGradient(x0: number, y0: number, r0: number, x1: number, y1: number, r1: number): void

Creates a linear gradient.

  • Parameters
Name Type Mandatory Default Value Description
x0 number Yes 0 X-coordinate of the center of the start circle.
y0 number Yes 0 Y-coordinate of the center of the start circle.
r0 number Yes 0 Radius of the start circle, which must be a non-negative finite number.
x1 number Yes 0 X-coordinate of the center of the end circle.
y1 number Yes 0 Y-coordinate of the center of the end circle.
r1 number Yes 0 Radius of the end circle, which must be a non-negative finite number.
  • Example

    @Entry
    @Component
    struct CreateRadialGradient {
      private settings: RenderingContextSettings = new RenderingContextSettings(true)
      private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
      
      private offContext: OffscreenCanvasRenderingContext2D = new OffscreenCanvasRenderingContext2D(600, 600, this.settings)
      build() {
        Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
          Canvas(this.context)
            .width('100%')
            .height('100%')
            .backgroundColor('#ffff00')
            .onReady(() =>{
              var grad = this.offContext.createRadialGradient(200,200,50, 200,200,200)
              grad.addColorStop(0.0, 'red')
              grad.addColorStop(0.5, 'white')
              grad.addColorStop(1.0, 'green')
              this.offContext.fillStyle = grad
              this.offContext.fillRect(0, 0, 500, 500)
              var image = this.offContext.transferToImageBitmap()
              this.context.transferFromImageBitmap(image)
            })
        }
        .width('100%')
        .height('100%')
      }
    }
    

    en-us_image_0000001212218480

CanvasPattern

Defines an object created by using the createPattern method.