Refresh
NOTE This component is supported since API version 8. Updates will be marked with a superscript to indicate their earliest API version.
The <Refresh> component is used to refresh a page through a pull-down gesture.
Required Permissions
None
Child Components
This component supports only one child component.
APIs
Refresh(value: {refreshing: boolean, offset?: Length, friction?: number})
- Parameters
Name | Value Type | Mandatory | Default Value | Description |
---|---|---|---|---|
refreshing | boolean | Yes | - | Whether the current component is being refreshed. |
offset | Length | No | 16 | Distance to the top of the parent component from the <Refresh> component that comes to rest after a successful pull-down gesture. |
friction | number | No | 62 | Coefficient of friction, which indicates the <Refresh> component's sensitivity to the pull-down gesture. The value ranges from 0 to 100. - 0 indicates that the <Refresh> component is not sensitive to the pull-down gesture. - 100 indicates that the <Refresh> component is highly sensitive to the pull-down gesture. - A larger value indicates a more sensitive response of the <Refresh> component to the pull-down gesture. |
Events
Name | Description |
---|---|
onStateChange(callback: (state: RefreshStatus) => void) | Triggered when the refresh status changes. state indicates the refresh status. |
onRefreshing(callback: () => void) | Triggered when the component enters the refresh state. |
- RefreshStatus enums
Name | Description |
---|---|
Inactive | The component is not pulled down. This is the default value. |
Drag | The component is being pulled down, but the pulled distance is shorter than the minimum length required to trigger the refresh. |
OverDrag | The component is being pulled down, and the pulled distance exceeds the minimum length required to trigger the refresh. |
Refresh | The pull-down ends, and the component rebounds to the minimum length required to trigger the refresh and enters the refresh state. |
Done | The refresh is complete, and the component returns to the initial state (top). |
Example
@Entry
@Component
struct RefreshExample {
@State isRefreshing: boolean = false
@State counter: number = 0
build() {
Column() {
Refresh({refreshing: this.isRefreshing, offset: 120, friction: 100}) {
Text('Pull Down and refresh: ' + this.counter)
.fontSize(30)
.margin(10)
}
.onStateChange((refreshStatus: RefreshStatus) => {
console.info('Refresh onStatueChange state is ' + refreshStatus)
})
.onRefreshing(() => {
setTimeout(() => {
this.counter++
this.isRefreshing = false
}, 1000)
console.log('onRefreshing test')
})
}
}
}