音频录制流管理

对于录制音频类的应用,开发者需要关注该应用的音频流的状态以做出相应的操作,比如监听到状态为结束时,及时提示用户录制已结束。

读取或监听应用内音频流状态变化

参考使用AudioCapturer开发音频录制功能audio.createAudioCapturer,完成AudioCapturer的创建,然后可以通过以下两种方式查看音频流状态的变化:

  • 方法1:直接查看AudioCapturer的state

    let audioCapturerState = audioCapturer.state;
    console.info(`Current state is: ${audioCapturerState }`)
    
  • 方法2:注册stateChange监听AudioCapturer的状态变化:

    audioCapturer.on('stateChange', (capturerState) => {
      console.info(`State change to: ${capturerState}`)
    });
    

获取state后可对照AudioState来进行相应的操作,比如显示录制结束的提示等。

读取或监听所有录制流的变化

如果部分应用需要查询获取所有音频流的变化信息,可以通过AudioStreamManager读取或监听所有音频流的变化。

说明:

对于标记为系统接口(system api)的音频流变化信息需要系统级别应用才可查看,若应用不是系统应用,将无法获取准确信息。

如下为音频流管理调用关系图:

Invoking relationship of recording stream management

在进行应用开发的过程中,开发者需要使用getStreamManager()创建一个AudioStreamManager实例,进而通过该实例管理音频流。开发者可通过调用on('audioCapturerChange')监听音频流的变化,在音频流状态变化、设备变化时获得通知,同时可通过off('audioCapturerChange')取消相关事件的监听。另外,开发者可以通过主动调用getCurrentAudioCapturerInfoArray()查询录制流的唯一ID、录制流客户端的UID、以及流状态等信息。

详细API含义可参考音频管理API文档AudioStreamManager

开发步骤及注意事项

  1. 创建AudioStreamManager实例。 在使用AudioStreamManager的API前,需要使用getStreamManager()创建一个AudioStreamManager实例。

    import audio from '@ohos.multimedia.audio';
    let audioManager = audio.getAudioManager();
    let audioStreamManager = audioManager.getStreamManager();
    
  2. 使用on('audioCapturerChange')监听音频录制流更改事件。 如果音频流监听应用需要在音频录制流状态变化、设备变化时获取通知,可以订阅该事件。

    audioStreamManager.on('audioCapturerChange', (AudioCapturerChangeInfoArray) =>  {
      for (let i = 0; i < AudioCapturerChangeInfoArray.length; i++) {
        console.info(`## CapChange on is called for element ${i} ##`);
        console.info(`StreamId for ${i} is: ${AudioCapturerChangeInfoArray[i].streamId}`);
        console.info(`Source for ${i} is: ${AudioCapturerChangeInfoArray[i].capturerInfo.source}`);
        console.info(`Flag  ${i} is: ${AudioCapturerChangeInfoArray[i].capturerInfo.capturerFlags}`);
        let devDescriptor = AudioCapturerChangeInfoArray[i].deviceDescriptors;
        for (let j = 0; j < AudioCapturerChangeInfoArray[i].deviceDescriptors.length; j++) {
          console.info(`Id: ${i} : ${AudioCapturerChangeInfoArray[i].deviceDescriptors[j].id}`);
          console.info(`Type: ${i} : ${AudioCapturerChangeInfoArray[i].deviceDescriptors[j].deviceType}`);
          console.info(`Role: ${i} : ${AudioCapturerChangeInfoArray[i].deviceDescriptors[j].deviceRole}`);
          console.info(`Name: ${i} : ${AudioCapturerChangeInfoArray[i].deviceDescriptors[j].name}`);
          console.info(`Address: ${i} : ${AudioCapturerChangeInfoArray[i].deviceDescriptors[j].address}`);
          console.info(`SampleRates: ${i} : ${AudioCapturerChangeInfoArray[i].deviceDescriptors[j].sampleRates[0]}`);
          console.info(`ChannelCounts ${i} : ${AudioCapturerChangeInfoArray[i].deviceDescriptors[j].channelCounts[0]}`);
          console.info(`ChannelMask: ${i} : ${AudioCapturerChangeInfoArray[i].deviceDescriptors[j].channelMasks}`);
        }
      }
    });
    
  3. (可选)使用off('audioCapturerChange')取消监听音频录制流变化。

    audioStreamManager.off('audioCapturerChange');
    console.info('CapturerChange Off is called');
    
  4. (可选)使用getCurrentAudioCapturerInfoArray()获取当前音频录制流的信息。 该接口可获取音频录制流唯一ID,音频录制客户端的UID,音频状态以及音频捕获器的其他信息。

    说明: 对所有音频流状态进行监听的应用需要申请权限ohos.permission.USE_BLUETOOTH,否则无法获得实际的设备名称和设备地址信息,查询到的设备名称和设备地址(蓝牙设备的相关属性)将为空字符串。

    async function getCurrentAudioCapturerInfoArray(){
      await audioStreamManager.getCurrentAudioCapturerInfoArray().then( function (AudioCapturerChangeInfoArray) {
        console.info('getCurrentAudioCapturerInfoArray  Get Promise Called ');
        if (AudioCapturerChangeInfoArray != null) {
          for (let i = 0; i < AudioCapturerChangeInfoArray.length; i++) {
            console.info(`StreamId for ${i} is: ${AudioCapturerChangeInfoArray[i].streamId}`);
            console.info(`Source for ${i} is: ${AudioCapturerChangeInfoArray[i].capturerInfo.source}`);
            console.info(`Flag  ${i} is: ${AudioCapturerChangeInfoArray[i].capturerInfo.capturerFlags}`);
            for (let j = 0; j < AudioCapturerChangeInfoArray[i].deviceDescriptors.length; j++) {
              console.info(`Id: ${i} : ${AudioCapturerChangeInfoArray[i].deviceDescriptors[j].id}`);
              console.info(`Type: ${i} : ${AudioCapturerChangeInfoArray[i].deviceDescriptors[j].deviceType}`);
              console.info(`Role: ${i} : ${AudioCapturerChangeInfoArray[i].deviceDescriptors[j].deviceRole}`);
              console.info(`Name: ${i} : ${AudioCapturerChangeInfoArray[i].deviceDescriptors[j].name}`);
              console.info(`Address: ${i} : ${AudioCapturerChangeInfoArray[i].deviceDescriptors[j].address}`);
              console.info(`SampleRates: ${i} : ${AudioCapturerChangeInfoArray[i].deviceDescriptors[j].sampleRates[0]}`);
              console.info(`ChannelCounts ${i} : ${AudioCapturerChangeInfoArray[i].deviceDescriptors[j].channelCounts[0]}`);
              console.info(`ChannelMask: ${i} : ${AudioCapturerChangeInfoArray[i].deviceDescriptors[j].channelMasks}`);
            }
          }
        }
      }).catch((err) => {
        console.error(`Invoke getCurrentAudioCapturerInfoArray failed, code is ${err.code}, message is ${err.message}`);
      });
    }