拍照开发指导
使用场景
使用Camera产生图片帧(拍照)。
接口说明
表 1 API列表
约束与限制
无。
开发步骤
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实现设备状态回调的派生类,用户在设备状态发生变更(如新插入相机设备/相机掉线)时,自定义操作。
class SampleCameraDeviceCallback : public CameraDeviceCallback { void OnCameraStatus(std::string cameraId, int32_t status) override { //do something when camera is available/unavailable } };
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实现帧事件回调的派生类,这里在拿到帧数据以后将其转存为文件。
static void SampleSaveCapture(const char *p, uint32_t size) { cout << "Start saving picture" << endl; struct timeval tv; gettimeofday(&tv, NULL); struct tm *ltm = localtime(&tv.tv_sec); if (ltm != nullptr) { ostringstream ss("Capture_"); ss << "Capture" << ltm->tm_hour << "-" << ltm->tm_min << "-" << ltm->tm_sec << ".jpg"; ofstream pic("/sdcard/" + ss.str(), ofstream::out | ofstream::trunc); cout << "write " << size << " bytes" << endl; pic.write(p, size); cout << "Saving picture end" << endl; } } class TestFrameStateCallback : public FrameStateCallback { void OnFrameFinished(Camera &camera, FrameConfig &fc, FrameResult &result) override { cout << "Receive frame complete inform." << endl; if (fc.GetFrameConfigType() == FRAME_CONFIG_CAPTURE) { cout << "Capture frame received." << endl; list<Surface *> surfaceList = fc.GetSurfaces(); for (Surface *surface : surfaceList) { SurfaceBuffer *buffer = surface->AcquireBuffer(); if (buffer != nullptr) { char *virtAddr = static_cast<char *>(buffer->GetVirAddr()); if (virtAddr != nullptr) { SampleSaveCapture(virtAddr, buffer->GetSize()); } surface->ReleaseBuffer(buffer); } delete surface; } delete &fc; } } };
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实现相机状态回调的派生类,自定义相机状态发生变化(配置成功/失败,创建成功/失败)时的操作。
class SampleCameraStateMng : public CameraStateCallback { public: SampleCameraStateMng() = delete; SampleCameraStateMng(EventHandler &eventHdlr) : eventHdlr_(eventHdlr) {} ~SampleCameraStateMng() { if (recordFd_ != -1) { close(recordFd_); } } void OnCreated(Camera &c) override { cout << "Sample recv OnCreate camera." << endl; auto config = CameraConfig::CreateCameraConfig(); config->SetFrameStateCallback(&fsCb_, &eventHdlr_); c.Configure(*config); cam_ = &c; } void OnCreateFailed(const std::string cameraId, int32_t errorCode) override {} void OnReleased(Camera &c) override {} };
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创建CameraKit,用于创建和获取camera信息。
CameraKit *camKit = CameraKit::GetInstance(); list<string> camList = camKit->GetCameraIds(); string camId; for (auto &cam : camList) { cout << "camera name:" << cam << endl; const CameraAbility *ability = camKit->GetCameraAbility(cam); /* find camera which fits user's ability */ list<CameraPicSize> sizeList = ability->GetSupportedSizes(0); if (find(sizeList.begin(), sizeList.end(), CAM_PIC_1080P) != sizeList.end()) { camId = cam; break; } }
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创建Camera实例。
EventHandler eventHdlr; // Create a thread to handle callback events SampleCameraStateMng CamStateMng(eventHdlr); camKit->CreateCamera(camId, CamStateMng, eventHdlr);
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根据步骤1、步骤2、步骤3中的回调设计,同步等待 OnCreated 回调拿到 cam_ 之后,进行相关操作。
void OnCreated(Camera &c) override { cout << "Sample recv OnCreate camera." << endl; auto config = CameraConfig::CreateCameraConfig(); config->SetFrameStateCallback(&fsCb_, &eventHdlr_); c.Configure(*config); cam_ = &c; } void Capture() { if (cam_ == nullptr) { cout << "Camera is not ready." << endl; return; } FrameConfig *fc = new FrameConfig(FRAME_CONFIG_CAPTURE); Surface *surface = Surface::CreateSurface(); if (surface == nullptr) { delete fc; return; } surface->SetWidthAndHeight(1920, 1080); /* 1920:width,1080:height */ fc->AddSurface(*surface); cam_->TriggerSingleCapture(*fc); }