Adaptation Cases
In this document, various use cases are presented to provide suggestions on adapting TS code to ArkTS for compliance with ArkTS syntax rules. Each chapter is named after an ArkTS syntax rule. Each use case provides the TS code before adaptation and the ArkTS code after adaptation.
arkts-identifiers-as-prop-names
Before adaptation
interface W {
bundleName: string
action: string
entities: string[]
}
let wantInfo: W = {
'bundleName': 'com.huawei.hmos.browser',
'action': 'ohos.want.action.viewData',
'entities': ['entity.system.browsable']
}
After adaptation
interface W {
bundleName: string
action: string
entities: string[]
}
let wantInfo: W = {
bundleName: 'com.huawei.hmos.browser',
action: 'ohos.want.action.viewData',
entities: ['entity.system.browsable']
}
arkts-no-any-unknown
Changing any and unknown to Specific Types
function printObj(obj: any) {
console.log(obj)
}
printObj('abc')
After adaptation
function printObj(obj: string) {
console.log(obj)
}
printObj('abc')
Marking JSON.parse Return Value Type
Before adaptation
class A {
v: number = 0
s: string = ''
foo(str: string) {
let tmpStr = JSON.parse(str)
if (tmpStr.add != undefined) {
this.v = tmpStr.v
this.s = tmpStr.s
}
}
}
After adaptation
class A {
v: number = 0
s: string = ''
foo(str: string) {
let tmpStr: Record<string, Object> = JSON.parse(str)
if (tmpStr.add != undefined) {
this.v = tmpStr.v as number
this.s = tmpStr.s as string
}
}
}
Using Record Type
Before adaptation
function printProperties(obj: any) {
console.log(obj.name)
console.log(obj.value)
}
After adaptation
function printProperties(obj: Record<string, Object>) {
console.log(obj.name)
console.log(obj.value)
}
arkts-no-call-signature
Use the function type instead.
Before adaptation
interface I {
(value: string): void;
}
function foo(fn: I) {
fn('abc')
}
foo((value: string) => {
console.log(value)
})
After adaptation
type I = (value: string) => void
function foo(fn: I) {
fn('abc')
}
foo((value: string) => {
console.log(value)
})
arkts-no-ctor-signatures-type
Before adaptation
class Controller {
value: number = 0
constructor(value: number) {
this.value = value
}
}
type ControllerConstrucotr = {
new (value: number): Controller;
}
class Menu {
controller: ControllerConstrucotr = Controller
createController() {
if (this.controller) {
return new this.controller(123)
}
return null;
}
}
let t = new Menu()
console.log(t.createController()!.value)
After adaptation
class Controller {
value: number = 0
constructor(value: number) {
this.value = value
}
}
type ControllerConstrucotr = () => Controller;
class Menu {
controller: ControllerConstrucotr = () => {
return new Controller(123)
}
createController() {
if (this.controller) {
return this.controller()
}
return null;
}
}
let t: Menu = new Menu()
console.log(t.createController()!.value)
arkts-no-indexed-signatures
Use the Record type instead.
Before adaptation
function foo(data: { [key: string]: string }) {
data['a'] = 'a'
data['b'] = 'b'
data['c'] = 'c'
}
After adaptation
function foo(data: Record<string, string>) {
data['a'] = 'a'
data['b'] = 'b'
data['c'] = 'c'
}
arkts-no-typing-with-this
Before adaptation
class C {
getInstance(): this {
return this
}
}
After adaptation
class C {
getInstance(): C {
return this
}
}
arkts-no-ctor-prop-decls
Before adaptation
class Person {
constructor(readonly name: string) {}
getName(): string {
return this.name
}
}
After adaptation
class Person {
name: string
constructor(name: string) {
this.name = name
}
getName(): string {
return this.name
}
}
arkts-no-ctor-signatures-iface
Before adaptation
class Controller {
value: number = 0
constructor(value: number) {
this.value = value
}
}
interface ControllerConstrucotr {
new (value: number): Controller;
}
class Menu {
controller: ControllerConstrucotr = Controller
createController() {
if (this.controller) {
return new this.controller(123)
}
return null;
}
}
let t = new Menu()
console.log(t.createController()!.value)
After adaptation
class Controller {
value: number = 0
constructor(value: number) {
this.value = value
}
}
type ControllerConstrucotr = () => Controller;
class Menu {
controller: ControllerConstrucotr = () => {
return new Controller(123)
}
createController() {
if (this.controller) {
return this.controller()
}
return null;
}
}
let t: Menu = new Menu()
console.log(t.createController()!.value)
arkts-no-props-by-index
Use the Record type to access object attributes.
Before adaptation
import myRouter from '@ohos.router';
let params: Object = myRouter.getParams();
let funNum: number = params['funNum'];
let target: string = params['target'];
After adaptation
import myRouter from '@ohos.router';
let params = myRouter.getParams() as Record<string, string | number>;
let funNum: number = params.funNum as number;
let target: string = params.target as string;
arkts-no-inferred-generic-params
Before adaptation
class A {
str: string = ''
}
class B extends A {}
class C extends A {}
let arr: Array<A> = []
let originMenusMap:Map<string, C> = new Map(arr.map(item => [item.str, (item instanceof C) ? item: null]))
After adaptation
class A {
str: string = ''
}
class B extends A {}
class C extends A {}
let arr: Array<A> = []
let originMenusMap: Map<string, C | null> = new Map<string, C | null>(arr.map<[string, C | null]>(item => [item.str, (item instanceof C) ? item: null]))
Reason for change
(item instanceof C)? item: null needs to be declared as type C | null. This is because the compiler cannot deduce the generic type parameter of map, and explicit type annotation is required.
arkts-no-regexp-literals
Before adaptation
let regex: RegExp = /\s*/g
After adaptation
let regexp: RegExp = new RegExp('\\s*','g')
Reason for change
To include a flag in a regular expression, use it as a parameter of new RegExp().
arkts-no-untyped-obj-literals
Specifying Object Literal Type for Type Imports
Before adaptation
const area = {
pixels: new ArrayBuffer(8),
offset: 0,
stride: 8,
region: { size: { height: 1,width:2 }, x: 0, y: 0 }
}
After adaptation
import image from '@ohos.multimedia.image';
const area: image.PositionArea = {
pixels: new ArrayBuffer(8),
offset: 0,
stride: 8,
region: { size: { height: 1, width: 2 }, x: 0, y: 0 }
}
Using a Class for Object Literal Type Annotation Only When the Class Constructor Have No Parameters
Before adaptation
class Test {
value: number = 1
constructor(value: number) {
this.value = value
}
}
let t: Test = { value: 2 }
After adaptation: mode 1
// Remove the constructor.
class Test {
value: number = 1
}
let t: Test = { value: 2 }
After adaptation: mode 2
// Use new.
class Test {
value: number = 1
constructor(value: number) {
this.value = value
}
}
let t: Test = new Test(2)
Reason for change
class C {
value: number = 1
constructor(n: number) {
if (n < 0) {
throw new Error('Negative')
}
this.value = n
}
}
let s: C = new C(-2) // An exception is thrown.
The let t: C = { value: -2 } // Not supported by ArkTS.
In the preceding example, if C is allowed to be used to specify the object literal type, the variable t in the code will cause ambiguity of behavior. In light of this, ArkTS does not allow for object literal type annotation that may cause this issue.
Using an Identifier as the Object Literal Key When Specifying the Object Literal Type with a Class or Interface
Before adaptation
class Test {
value: number = 0
}
let arr: Test[] = [
{
'value': 1
},
{
'value': 2
},
{
'value': 3
}
]
After adaptation
class Test {
value: number = 0
}
let arr: Test[] = [
{
value: 1
},
{
value: 2
},
{
value: 3
}
]
If Record is used to specify the object literal type, a string must be used as the key of the object literal.
Before adaptation
let obj: Record<string, number | string> = {
value: 123,
name: 'abc'
}
After adaptation
let obj: Record<string, number | string> = {
'value': 123,
'name': 'abc'
}
Including Index Signature in the Function Parameter Type
Before adaptation
function foo(obj: { [key: string]: string}): string {
if (obj != undefined && obj != null) {
return obj.value1 + obj.value2
}
return ''
}
After adaptation
function foo(obj: Record<string, string>): string {
if (obj != undefined && obj != null) {
return obj.value1 + obj.value2
}
return ''
}
Including Object Literals in Actual Parameters of Functions
Before adaptation
(fn) => {
fn({ value: 123, name:'' })
}
After adaptation
class T {
value: number = 0
name: string = ''
}
(fn: (v: T) => void) => {
fn({ value: 123, name: '' })
}
Including Methods in Classes or Interfaces
Before adaptation
interface T {
foo(value: number): number
}
let t: T = { foo: (value) => { return value } }
After adaptation: mode 1
interface T {
foo: (value: number) => number
}
let t:T = { foo: (value) => { return value } }
After adaptation: mode 2
class T {
foo: (value: number) => number = (value: number) => {
return value
}
}
let t:T = new T()
Reason for change
The methods declared in a class or interface should be shared by all instances of the class. In ArkTS, object literals cannot be used to rewrite instance methods. ArkTS supports attributes of the function type.
export default Object
Before adaptation
import hilog from '@ohos.hilog'
export default {
onCreate() {
hilog.info(0x0000, 'testTag', '%{public}s', 'Application onCreate');
},
onDestroy() {
hilog.info(0x0000, 'testTag', '%{public}s', 'Application onDestroy')
}
}
After adaptation
import hilog from '@ohos.hilog'
class Test {
onCreate() {
hilog.info(0x0000, 'testTag', '%{public}s', 'Application onCreate');
}
onDestroy() {
hilog.info(0x0000, 'testTag', '%{public}s', 'Application onDestroy')
}
}
export default new Test()
Obtaining the Type by Importing a Namespace
Before adaptation
import { BusinessError } from '@ohos.base';
import bluetooth from '@ohos.bluetooth';
let serverNumber = -1;
function serverSocket(code: BusinessError, num: number) {
console.log('bluetooth error code: ' + code.code);
if (code.code == 0) {
console.log('bluetooth serverSocket Number: ' + num);
serverNumber = num;
}
}
let sppOption = { uuid: '', secure: false, type: 0 };
bluetooth.sppListen('', sppOption, serverSocket);
After adaptation
import { BusinessError } from '@ohos.base';
import bluetooth from '@ohos.bluetooth';
let serverNumber = -1;
function serverSocket(code: BusinessError, num: number) {
console.log('bluetooth error code: ' + code.code);
if (code.code == 0) {
console.log('bluetooth serverSocket Number: ' + num);
serverNumber = num;
}
}
let sppOption: bluetooth.SppOption = { uuid: '', secure: false, type: 0 };
bluetooth.sppListen('', sppOption, serverSocket);
Reason for change
The object literal lacks a type. According to the analysis of bluetooth.sppListen, the sppOption type comes from the SDK. Therefore, you only need to import the type. In @ohos.bluetooth, sppOption is defined in the namespace. Therefore, to import the type in the .ets file, import the namespace and then obtain the target type based on the name.
Passing Parameters from the Object Literal to the Object Type
Before adaptation
function emit(event: string, ...args: Object[]): void {}
emit('', {
'action': 11,
'outers': false
})
After adaptation
function emit(event: string, ...args: Object[]): void {}
let emitArg: Record<string, number | boolean> = {
'action': 11,
'outers': false
}
emit('', emitArg)
arkts-no-obj-literals-as-types
Before adaptation
type Person = { name: string, age: number }
After adaptation
interface Person {
name: string,
age: number
}
arkts-no-noninferrable-arr-literals
Before adaptation
let permissionList = [
{name: 'Device information', value: 'Used to analyze the battery life, call, Internet access, and SIM card issues of the device.'},
{name: 'Microphone', value: 'Used to add voice when reporting an issue.'},
{"name: 'Storage', value: 'Used to add local file attachments when reporting an issue.'}
]
After adaptation
Declare the type for the object literal.
class PermissionItem {
name?: string
value?: string
}
let permissionList: PermissionItem[] = [
{name: 'Device information', value: 'Used to analyze the battery life, call, Internet access, and SIM card issues of the device.'},
{name: 'Microphone', value: 'Used to add voice when reporting an issue.'},
{"name: 'Storage', value: 'Used to add local file attachments when reporting an issue.'}
]
arkts-no-method-reassignment
Before adaptation
class C {
add(left: number, right: number): number {
return left + right;
}
}
function sub(left: number, right: number): number {
return left - right;
}
let c1 = new C()
c1.add = sub
After adaptation
class C {
add: (left: number, right: number) => number =
(left: number, right: number) => {
return left + right;
}
}
function sub(left: number, right: number): number {
return left - right;
}
let c1 = new C()
c1.add = sub
arkts-no-polymorphic-unops
Before adaptation
let a = +'5'
let b = -'5'
let c = ~'5'
let d = +'string'
After adaptation
let a = Number.parseInt('5')
let b = -Number.parseInt('5')
let c = ~Number.parseInt('5')
let d = new Number('string')
arkts-no-type-query
Before adaptation
// module1.ts
class C {
value: number = 0
}
export let c = new C()
// module2.ts
import { c } from './module1'
let t: typeof c = { value: 123 }
After adaptation
// module1.ts
class C {
value: number = 0
}
export { C }
// module2.ts
import { C } from './module1'
let t: C = { value: 123 }
arkts-no-in
Using Object.keys to Determine Whether an Attribute Exists
Before adaptation
function test(str: string, obj: Record<string, Object>) {
return str in obj;
}
After adaptation
function test(str: string, obj: Record<string, Object>) {
for (let i of Object.keys(obj)) {
if (i == str) {
return true;
}
}
return false;
}
arkts-no-destruct-assignment
Before adaptation
let map = new Map<string, string>([['a', 'a'], ['b', 'b']])
for (let [key, value] of map) {
console.log(key)
console.log(value)
}
After adaptation
Use arrays.
let map = new Map<string, string>([['a', 'a'], ['b', 'b']])
for (let arr of map) {
let key = arr[0]
let value = arr[1]
console.log(key)
console.log(value)
}
arkts-no-types-in-catch
Before adaptation
import { BusinessError } from '@ohos.base';
try {
// ...
} catch (e: BusinessError) {
logger.error(e.code, e.message);
}
After adaptation
import { BusinessError } from '@ohos.base';
try {
// ...
} catch (error) {
let e: BusinessError = error as BusinessError;
logger.error(e.code, e.message);
}
arkts-no-for-in
Before adaptation
interface Person {
[name: string]: string
}
let p: Person = {
name: 'tom',
age: '18'
};
for (let t in p) {
console.log(p[t])
}
After adaptation
let p: Record<string, string> = {
'name': 'tom',
'age': '18'
};
for (let ele of Object.entries(p)) {
console.log(ele[1])
}
arkts-no-mapped-types
Before adaptation
class C {
a: number = 0
b: number = 0
c: number = 0
}
type OptionsFlags = {
[Property in keyof C]: string
}
After adaptation
class C {
a: number = 0
b: number = 0
c: number = 0
}
type OptionsFlags = Record<keyof C, string>
arkts-limited-throw
Before adaptation
import { BusinessError } from '@ohos.base';
function ThrowError(error: BusinessError) {
throw error
}
After adaptation
import { BusinessError } from '@ohos.base';
function ThrowError(error: BusinessError) {
throw error as Error
}
Reason for change
The type of the value in the throw statement must be Error or its inheritance class. If the inheritance class is a generic, an error is reported during compilation. You are advised to use as to convert the type to Error.
arkts-no-standalone-this
Using this in a Function
Before adaptation
function foo() {
console.log(this.value)
}
let obj = { value: 123 }
foo.apply(obj)
After adaptation: mode 1
Use the method of a class. If the method is used by multiple classes, consider using the inheritance mechanism.
class Test {
value: number = 0
constructor (value: number) {
this.value = value
}
foo() {
console.log(this.value)
}
}
let obj: Test = new Test(123)
obj.foo()
After adaptation: mode 2
Passing this as a Parameter
function foo(obj: Test) {
console.log(obj.value)
}
class Test {
value: number = 0
}
let obj: Test = { value: 123 }
foo(obj)
After adaptation: mode 3
Pass the attribute as a parameter.
function foo(value: number) {
console.log(value)
}
class Test {
value: number = 0
}
let obj: Test = { value: 123 }
foo(obj.value)
Using this in the Static Method of a Class
Before adaptation
class Test {
static value: number = 123
static foo(): number {
return this.value
}
}
After adaptation
class Test {
static value: number = 123
static foo(): number {
return Test.value
}
}
arkts-no-spread
Before adaptation
import notification from '@ohos.notificationManager';
function buildNotifyLongRequest(): notification.NotificationRequest {
// ...
}
let notificationRequest: notification.NotificationRequest = {
...buildNotifyLongRequest(),
deliveryTime: new Date().getTime()
}
After adaptation
import notification from '@ohos.notificationManager';
function buildNotifyLongRequest():notification.NotificationRequest {
// ...
}
let notificationRequest: notification.NotificationRequest = buildNotifyLongRequest();
notificationRequest.deliveryTime = new Date().getTime();
Reason for change
In ArkTS, the object layout is determined at compile time. To assign all attributes of an object to another object, you can use the attribute-by-attribute assignment statement. In this example, the type of the source object s the same as that of the target object. In this case, you can reconstruct the code by changing the object attribute.
arkts-no-ctor-signatures-funcs
Declare attributes within a class, not on a constructor.
Before adaptation
class Controller {
value: number = 0
constructor(value: number) {
this.value = value
}
}
type ControllerConstrucotr = new (value: number) => Controller;
class Menu {
controller: ControllerConstrucotr = Controller
createController() {
if (this.controller) {
return new this.controller(123)
}
return null;
}
}
let t = new Menu()
console.log(t.createController()!.value)
After adaptation
class Controller {
value: number = 0
constructor(value: number) {
this.value = value
}
}
type ControllerConstrucotr = () => Controller;
class Menu {
controller: ControllerConstrucotr = () => { return new Controller(123) }
createController() {
if (this.controller) {
return this.controller()
}
return null;
}
}
let t: Menu = new Menu()
console.log(t.createController()!.value)
arkts-no-globalthis
ArkTS does not support globalThis for two reasons:
- A static type cannot be added for globalThis. As a result, the attributes of globalThis can be accessed only through search, which causes extra performance overhead.
- Type annotation is not available for attributes of globalThis. As a result, the security and performance of operations on these attributes cannot be ensured.
-
You are advised to transfer data between modules based on the service logic and import/export syntax.
-
If necessary, you can construct a singleton object to implement the function of a global object. (Note: The singleton object cannot be defined in a HAR file, which packs two copies in different HAP files and therefore cannot implement singleton objects.)
Construct a singleton object.
// Construct a singleton object.
export class GlobalContext {
private constructor() {}
private static instance: GlobalContext;
private _objects = new Map<string, Object>();
public static getContext(): GlobalContext {
if (!GlobalContext.instance) {
GlobalContext.instance = new GlobalContext();
}
return GlobalContext.instance;
}
getObject(value: string): Object | undefined {
return this._objects.get(value);
}
setObject(key: string, objectClass: Object): void {
this._objects.set(key, objectClass);
}
}
Before adaptation
// file1.ts
export class Test {
value: string = '';
foo(): void {
globalThis.value = this.value;
}
}
// file2.ts
print(globalThis.value)
After adaptation
// file1.ts
import { GlobalContext } from '../GlobalContext'
export class Test {
value: string = '';
foo(): void {
GlobalContext.getContext().setObject('value', this.value);
}
}
// file2.ts
import { GlobalContext } from '../GlobalContext'
console.log(GlobalContext.getContext().getObject('value'));
arkts-no-func-apply-bind-call
Using Interfaces in the Standard Library
Before adaptation
let arr: number[] = [1, 2, 3, 4]
let str = String.fromCharCode.apply(null, Array.from(arr))
After adaptation
let arr: number[] = [1, 2, 3, 4]
let str = String.fromCharCode(...Array.from(arr))
Using bind in Method Definitions
Before adaptation
class A {
value: number = 0
foo: Function = () => {}
}
class Test {
value: number = 1234
obj: A = {
value: this.value,
foo: this.foo.bind(this)
}
foo() {
console.log(this.value)
}
}
After adaptation: mode 1
class A {
value: number = 0
foo: Function = () => {}
}
class Test {
value: number = 1234
obj: A = {
value: this.value,
foo: (): void => this.foo()
}
foo() {
console.log(this.value)
}
}
After adaptation: mode 2
class A {
value: number = 0
foo: Function = () => {}
}
class Test {
value: number = 1234
foo: () => void = () => {
console.log(this.value)
}
obj: A = {
value: this.value,
foo: this.foo
}
}
Using apply
Before adaptation
class A {
value:number;
constructor (value:number) {
this.value = value
}
foo() {
console.log(this.value)
}
}
let a1 = new A(1)
let a2 = new A(2)
a1.foo()
a1.foo.apply(a2)
After adaptation
class A {
value:number;
constructor (value:number) {
this.value = value
}
foo() {
this.fooApply(this)
}
fooApply(a: A) {
console.log(a.value)
}
}
let a1 = new A(1)
let a2 = new A(2)
a1.foo()
a1.fooApply(a2)
arkts-limited-stdlib
ArkTS does not allow the use of the following attributes and methods for global objects: Infinity, NaN, isFinite, isNaN, parseFloat, and parseInt
You can use them for Number.
Before adaptation
console.log(NaN)
console.log(isFinite(123))
console.log(parseInt('123'))
After adaptation
console.log(Number.NaN)
console.log(Number.isFinite(123))
console.log(Number.parseInt('123'))
arkts-strict-typing(StrictModeError)
strictPropertyInitialization
Before adaptation
interface I {
name:string
}
class A {}
class Test {
a: number;
b: string;
c: boolean;
d: I;
e: A;
}
After adaptation
interface I {
name:string
}
class A {}
class Test {
a: number;
b: string;
c: boolean;
d: I = { name:'abc' };
e: A | null = null;
constructor(a:number, b:string, c:boolean) {
this.a = a;
this.b = b;
this.c = c;
}
}
Type *** | null
is not assignable to type ***
Before adaptation
class A {
bar() {}
}
function foo(n: number) {
if (n === 0) {
return null;
}
return new A();
}
function getNumber() {
return 5;
}
let a:A = foo(getNumber());
a.bar();
After adaptation
class A {
bar() {}
}
function foo(n: number) {
if (n === 0) {
return null;
}
return new A();
}
function getNumber() {
return 5;
}
let a: A | null = foo(getNumber());
a?.bar();
Strict Attribute Initialization Check
In a class, if an attribute is not initialized and is not assigned a value in the constructor, ArkTS reports an error.
After adaptation
- Whenever possible, initialize attributes during declaration based on service logic or assign values to the attributes in constructors. Example:
//code with error
class Test {
value: nameber
flag: boolean
}
// Method 1: Initialize attributes during declaration.
class Test {
value: number = 0
flag: boolean = false
}
// Method 2: Assign values to attributes in the constructor.
class Test {
value: number
flag: boolean
constructor(value: number, flag: boolean) {
this.value = value
this.flag = flag
}
}
- For object type (including function type) A, if you are not sure how to initialize it, you are advised to initialize it in one of the following ways:
Mode (i): prop: A | null = null
Mode (ii): prop?:A
Mode 3 (iii): prop: A | undefined = undefined
- From the perspective of performance, the null type is used only for type check during compilation and has no impact on VM performance. In contrast, undefined | A is treated as a union type and may result in additional overhead at run time.
- In terms of code readability and simplicity, prop?:A is the syntax sugar of prop: A | undefined = undefined. You are advised to use optional attributes.
Strict Function Type Check
Before adaptation
function foo(fn: (value?: string) => void, value: string): void {}
foo((value: string) => {}, '') //error
After adaptation
function foo(fn: (value?: string) => void, value: string): void {}
foo((value?: string) => {}, '')
Reason for change
In the following example, if strict function type check is not enabled during compilation, the code can be compiled successfully, but unexpected behavior occurs at run time. Specifically, in the function body of foo, an undefined is passed in to fn (this is acceptable because fn can accept undefined). However, at the invoking point of foo in line 6 of the code, in the passed function implementation of (value: string) => { console.log(value.toUpperCase()) }, the value parameter is always of the string type and can call the toUpperCase method. If strict function type check is not enabled, an error indicating that the property cannot be found on undefined occurs at run time.
function foo(fn: (value?: string) => void, value: string): void {
let v: string | undefined = undefined
fn(v)
}
foo((value: string) => { console.log(value.toUpperCase()) }, '') // Cannot read properties of undefined (reading 'toUpperCase')
If strict type check is enabled during compilation, the preceding issue can be detected at compile time.
Strict Null Check
Before adaptation
class Test {
private value?: string
public printValue () {
console.log(this.value.toLowerCase())
}
}
let t = new Test()
t.printValue()
After adaptation
When writing code, minimize the use of nullable types. If a variable or property is marked with a nullable type, a null check is required. Process the service logic based on whether the variable or property is null.
class Test {
private value?: string
public printValue () {
if (this.value) {
console.log(this.value.toLowerCase())
}
}
}
let t = new Test()
t.printValue()
Reason for change
In the first code segment, if strict null check is not enabled during compilation, the code segment can be compiled successfully, but unexpected behavior occurs at run time. This is because the value of property t is undefined (value?: string is the syntax sugar of value: string | undefined = undefined), and when the printValue method is called in line 11, the property is directly accessed based on the string type, due to a lack of null check on the value of this.value in the method body. To avoid unexpected behavior at run time, enable strict null check during compilation.
Function Return Type Mismatch
Before adaptation
class Test {
handleClick: (action: string, externInfo?: DiaExternInfo) => void | null = null;
}
After adaptation
In the original code, the return type of the function is parsed as void | undefined. Add parentheses to distinguish the union type.
class Test {
handleClick: ((action: string, externInfo?: DialogExternInfo) => void) | null = null;
}
'***' is of type 'unknown'
Before adaptation
try {
} catch (error) {
console.log(error.message)
}
After adaptation
import { BusinessError } from '@ohos.base'
try {
} catch (error) {
console.log((error as BusinessError).message)
}
Type '*** | null' is not assignable to type '***'
Before adaptation
class A {
value: number
constructor(value: number) {
this.value = value
}
}
function foo(v: number): A | null {
if (v > 0) {
return new A(v)
}
return null
}
let a: A = foo()
After adaptation: mode 1
Change the type of variable a to let a: A | null = foo().
class A {
value: number
constructor(value: number) {
this.value = value
}
}
function foo(v: number): A | null {
if (v > 0) {
return new A(v)
}
return null
}
let a: A | null = foo(123)
if (a != null) {
// Non-empty branch
} else {
// Process null.
}
After adaptation: mode 2
If you can determine that a non-null value is returned when foo is called, you can use a non-null assertion !.
class A {
value: number
constructor(value: number) {
this.value = value
}
}
function foo(v: number): A | null {
if (v > 0) {
return new A(v)
}
return null
}
let a: A = foo(123)!
Cannot invoke an object which possibly 'undefined'
Before adaptation
interface A {
foo?: () => void
}
let a:A = { foo: () => {} }
a.foo()
After adaptation: mode 1
interface A {
foo: () => void
}
let a: A = { foo: () => {} }
a.foo()
After adaptation: mode 2
interface A {
foo?: () => void
}
let a: A = { foo: () => {} }
if (a.foo) {
a.foo()
}
Reason for change
In the original code definition, foo is an optional property and may be undefined. If undefined is called, an error is reported. You are advised to determine whether a property is optional based on the service logic. If defining an optional property is necessary, a null check is required for accessing the property.
Variable '***' is used before being assigned
Before adaptation
class Test {
value: number = 0
}
let a: Test
try {
a = { value: 1}
} catch (e) {
a.value
}
a.value
After adaptation
class Test {
value: number = 0
}
let a: Test | null = null
try {
a = { value:1 }
} catch (e) {
if (a) {
a.value
}
}
if (a) {
a.value
}
Reason for change
For primitive types, a value can be assigned based on the service logic, for example, 0, '', and false.
For the object type, you can change the type to a union type consisting of null and assign null to the type. In this case, when using the object type, you need to perform the non-null check.
Function lacks ending return statement and return type does not include 'undefined'.
Before adaptation
function foo(a: number): number {
if (a > 0) {
return a
}
}
After adaptation: mode 1
Return a proper value in the else branch based on the service logic.
After adaptation: mode 2
function foo(a: number): number | undefined {
if (a > 0) {
return a
}
return
}
arkts-strict-typing-required
Before adaptation
// @ts-nocheck
var a: any = 123
After adaptation
let a: number = 123
Reason for change
ArkTS does not support the use of comments to bypass strict type checks. Delete the comment (// @ts-nocheck or // @ts-ignore), and then modify other code based on the error information.
Importing ArkTS files to JS and TS files is not allowed
arkts-no-tsdeps
In .ts and .js files, it is not allowed to import source code from an .ets file.
After adaptation
Mode 1: Change the file name extension of the .ts file to .ets and adapt the code based on the ArkTS syntax rules.
Mode 2: Extract the code that the .ts file depends on from the .ets file to the .ts file.
arkts-no-special-imports
Before adaptation
import type {A, B, C, D } from '***'
After adaptation
import {A, B, C, D } from '***'
arkts-no-classes-as-obj
Using Class to Construct an Instance
Before adaptation
class Controller {
value: number = 0
constructor(value: number) {
this.value = value
}
}
interface ControllerConstrucotr {
new (value: number): Controller;
}
class Menu {
controller: ControllerConstrucotr = Controller
createController() {
if (this.controller) {
return new this.controller(123)
}
return null;
}
}
let t = new Menu()
console.log(t.createController()!.value)
After adaptation
class Controller {
value: number = 0
constructor(value: number) {
this.value = value
}
}
type ControllerConstrucotr = () => Controller;
class Menu {
controller: ControllerConstrucotr = () => { return new Controller(123) }
createController() {
if (this.controller) {
return this.controller()
}
return null;
}
}
let t: Menu = new Menu()
console.log(t.createController()!.value)
Accessing Static Properties
Before adaptation
class C1 {
static value: string = 'abc'
}
class C2 {
static value: string = 'def'
}
function getValue(obj: any) {
return obj['value']
}
console.log(getValue(C1))
console.log(getValue(C2))
After adaptation
class C1 {
static value: string = 'abc'
}
class C2 {
static value: string = 'def'
}
function getC1Value(): string {
return C1.value;
}
function getC2Value(): string {
return C2.value;
}
console.log(getC1Value())
console.log(getC2Value())
arkts-no-side-effects-imports
Use Dynamic Imports
Before adaptation
import 'module'
After adaptation
import('module')
arkts-no-func-props
Before adaptation
function foo(value: number): void {
console.log(value.toString())
}
foo.add = (left: number, right: number) => {
return left + right
}
foo.sub = (left: number, right: number) => {
return left - right
}
After adaptation
class Foo {
static foo(value: number): void {
console.log(value.toString())
}
static add(left: number, right: number): number {
return left + right
}
static sub(left: number, right: number): number {
return left - right
}
}
Typical Application Scenarios of State Management
Using State Variables Outside of Structs
The struct is different from the class. Therefore, avoid passing this as a parameter to the outside of the struct. Otherwise, the instance reference cannot be released and memory leakage may occur. You are advised to pass the state variable object outside the struct and modify the object properties to trigger UI re-render.
Not recommended
export class MyComponentController {
item: MyComponent = null;
setItem(item: MyComponent) {
this.item = item;
}
changeText(value: string) {
this.item.value = value;
}
}
@Component
export default struct MyComponent {
public controller: MyComponentController = null;
@State value: string = 'Hello World';
build() {
Column() {
Text(this.value)
.fontSize(50)
}
}
aboutToAppear() {
if (this.controller)
this.controller.setItem(this);
}
}
@Entry
@Component
struct ObjThisOldPage {
controller = new MyComponentController();
build() {
Column() {
MyComponent({ controller: this.controller })
Button('change value').onClick(() => {
this.controller.changeText('Text');
})
}
}
}
Recommended
class CC {
value: string = '1';
constructor(value: string) {
this.value = value;
}
}
export class MyComponentController {
item: CC = new CC('1');
setItem(item: CC) {
this.item = item;
}
changeText(value: string) {
this.item.value = value;
}
}
@Component
export default struct MyComponent {
public controller: MyComponentController | null = null;
@State value: CC = new CC('Hello World')
build() {
Column() {
Text(`${this.value.value}`)
.fontSize(50)
}
}
aboutToAppear() {
if (this.controller)
this.controller.setItem(this.value);
}
}
@Entry
@Component
struct StyleExample {
controller: MyComponentController = new MyComponentController();
build() {
Column() {
MyComponent({ controller: this.controller })
Button('change value').onClick(() => {
this.controller.changeText('Text')
})
}
}
}
Using Union Types in Structs
The following code contains the arkts-no-any-unknown error. Because the struct does not support generics, you are advised to use the union type to implement generic-like functions of custom components.
Not recommended
class Data {
aa: number = 11;
}
@Entry
@Component
struct DatauionOldPage {
@State array: Data[] = [new Data(), new Data(), new Data()];
@Builder
componentCloser(data: Data) {
Text(data.aa + '').fontSize(50)
}
build() {
Row() {
Column() {
ForEachCom({ arrayList: this.array, closer: this.componentCloser })
}
.width('100%')
}
.height('100%')
}
}
@Component
export struct ForEachCom {
arrayList: any[]
@BuilderParam closer: (data: any) => void = this.componentCloser
@Builder
componentCloser() {
}
build() {
Column() {
ForEach(this.arrayList, (item: any) => {
Row() {
this.closer(item)
}.width('100%').height(200).backgroundColor('#eee')
})
}
}
}
Recommended
class Data {
aa: number = 11;
}
class Model {
aa: string = '11';
}
type UnionData = Data | Model
@Entry
@Component
struct DatauionPage {
array: UnionData[] = [new Data(), new Data(), new Data()];
@Builder
componentCloser(data: UnionData) {
if (data instanceof Data) {
Text(data.aa + '').fontSize(50)
}
}
build() {
Row() {
Column() {
ForEachCom({ arrayList: this.array, closer: this.componentCloser })
}
.width('100%')
}
.height('100%')
}
}
@Component
export struct ForEachCom {
arrayList: UnionData[] = [new Data(), new Data(), new Data()];
@BuilderParam closer: (data: UnionData) => void = this.componentCloser
@Builder
componentCloser() {
}
build() {
Column() {
ForEach(this.arrayList, (item: UnionData) => {
Row() {
this.closer(item)
}.width('100%').height(200).backgroundColor('#eee')
})
}
}
}