PanGesture

PanGesture is used to trigger a pan gesture, which requires a minimum 5 vp movement distance of a finger on the screen.

NOTE

This gesture is supported since API version 7. Updates will be marked with a superscript to indicate their earliest API version.

APIs

PanGesture(value?: { fingers?: number; direction?: PanDirection; distance?: number } | PanGestureOptions)

Parameters

Name Type Mandatory Description
fingers number No Minimum number of fingers to trigger a pan gesture. The value ranges from 1 to 10.
Default value: 1
Value range: 1 to 10
NOTE
If the value is less than 1 or is not set, the default value is used.
direction PanDirection No Pan direction. The enumerated value supports the AND (&) and OR (|) operations.
Default value: PanDirection.All
distance number No Minimum pan distance to trigger the gesture, in vp.
Default value: 5
NOTE
If a pan gesture and tab swipe occur at the same time, set distance to 1 so that the gesture can be more easily recognized.
If the value is less than or equal to 0, it will be converted to the default value.

PanDirection

Name Description
All All directions.
Horizontal Horizontal panning.
Vertical Vertical panning.
Left Panning to the left.
Right Panning to the right.
Up Panning up.
Down Panning down.
None Panning disabled.

PanGestureOptions

The attributes of the pan gesture recognizer can be dynamically modified using the PanGestureOptions API. This avoids modifying attributes through state variables, which will cause the UI to be refreshed.

PanGestureOptions(value?: { fingers?: number; direction?: PanDirection; distance?: number })

Parameters

Name Type Mandatory Description
fingers number No Minimum number of fingers to trigger a pan gesture. The value ranges from 1 to 10.
Default value: 1
direction PanDirection No Pan direction. The enumerated value supports the AND (&) and OR (|) operations.
Default value: All
distance number No Minimum pan distance to trigger the gesture, in vp.
Default value: 5.0
NOTE
If a pan gesture and tab swipe occur at the same time, set distance to 1 so that the gesture can be more easily recognized.
If the value is less than or equal to 0, it will be converted to the default value.

APIs

Name Description
setDirection(value: PanDirection) Sets the direction.
setDistance(value: number) Sets the distance.
setFingers(value: number) Sets the number of fingers.

Events

Name Description
onActionStart(event: (event?: GestureEvent) => void) Invoked when a pan gesture is recognized.
onActionUpdate(event: (event?: GestureEvent) => void) Invoked when the pan gesture status is updated.
If fingerList contains multiple fingers, this callback updates the location information of only one finger each time.
onActionEnd(event: (event?: GestureEvent) => void) Invoked when the finger used for a pan gesture is lift.
onActionCancel(event: () => void) Invoked when a tap cancellation event is received after a pan gesture is recognized.
NOTE
This event is triggered when the window loses focus.

Example

// xxx.ets
@Entry
@Component
struct PanGestureExample {
  @State offsetX: number = 0
  @State offsetY: number = 0
  @State positionX: number = 0
  @State positionY: number = 0
  private panOption: PanGestureOptions = new PanGestureOptions({ direction: PanDirection.Left | PanDirection.Right })

  build() {
    Column() {
      Column() {
        Text('PanGesture offset:\nX: ' + this.offsetX + '\n' + 'Y: ' + this.offsetY)
      }
      .height(200)
      .width(300)
      .padding(20)
      .border({ width: 3 })
      .margin(50)
      .translate({ x: this.offsetX, y: this.offsetY, z: 0}) // Move the component with its upper left corner as the coordinate origin.
      // Pan left or right to trigger the gesture event.
      .gesture(
      PanGesture(this.panOption)
        .onActionStart((event?: GestureEvent) => {
          console.info('Pan start')
        })
        .onActionUpdate((event?: GestureEvent) => {
          if (event) {
            this.offsetX = this.positionX + event.offsetX
            this.offsetY = this.positionY + event.offsetY
          }
        })
        .onActionEnd(() => {
          this.positionX = this.offsetX
          this.positionY = this.offsetY
          console.info('Pan end')
        })
      )

      Button ('Set PanGesture Trigger Condition')
        .onClick(() => {
          // Set the pan gesture to be triggered by two fingers moving in any direction.
          this.panOption.setDirection(PanDirection.All)
          this.panOption.setFingers(2)
        })
    }
  }
}

Diagrams

Pannig to the left:

en-us_image_0000001174264374

Click Set PanGesture Trigger Condition to two fingers moving toward the lower left corner.

en-us_image1_0000001174264374